Flightpath Menu

Flightpath Menu

The Flightpath menu is enabled only when the Flightpath Module is selected from the Module Menu

Add New Point

If there are no flightpath control points selected, this will add a new control point onto the end of the path. If there is a selected control point, the new control point will be inserted after the currently selected control point.

Create Circular Path CW

will created a new flight that is shaped like a circle with the cameras in a clockwise order.. The cameras at will be aimed at the center of the model.

Create Circular Path CCW

will created a new flight that is shaped like a circle with the cameras in counter-clockwise order. The cameras at will be aimed at the center of the model.

Process Points

a pull-right menu that allows the user to regenerate the flightpath that is created using the control points. The restrict to top selection ensures that the flightpath elevation is on top of the data whereas, unrestricted does not do this.

Process Points Menu

Show Path

enables the user to remove the flightpath and control points from the display.

Relative Views

orients the orthographic views with the same transformations as used in the main window. (Note: This option is not functioning correctly at this time).

Pick Mode

When selected the control points (represented by green triangles) and the control point's look at points (represented by red triangles) can be selected by clicking on them with the left mouse button. When one of these items is selected it will turn yellow. If Pick Mode is not selected, the mouse functions in the main window in the same manner as if the Look Module was selected.

Camera Position and Camera Orientation

These two items can be selected to switch between the camera position and the look at position when there is a selected control point being edited.

Select First Point

Selects the first point in the control point sequence based upon the Camera/Look At selection.

Select Last Point

Selects the last point in the control point sequence based upon the Camera/Look At selection.

Select Next Point

If there is a point selected the next point in the sequence will be selected. If there is no point selected, the first point in the sequence will be selected.

Select Previous Point

If there is a point selected the previous point in the sequence will be selected. If there is not point selected, the first point in the sequence will be selected.

Select All Points

This will select all points in the sequence and is indicated by all camer and look at symbols becoming yellow.

Deselect All Points

This will deselect all points currently selected in the sequence.

Undo Changes to Point

If a single point is selected, the position of the point will be reset to its position when the point was selected.

Delete Selected Point

If there is a selected point, it will be removed from the sequence.

Delete All Points

This option will remove the entire sequence of points.

Show View Dependent Culling

This option will show, if view dependent culling is enabled, only the tiles that are with the main windows view frustum. The orthographic views (top down, right side, front) will show the user parts of the model that have not been culled.


Jeremy Hinegardner
Last modified: Sat May 22 14:09:32 CDT 1999